Lesson Plan: STEAM ColLABOration

Students will learn about functional applications of virtual reality technology outside of the context of video games. They will be given the opportunity to research such uses and work in a team to build their own virtual reality simulator. Through research, discussion, hands-on experience, and reflection, students will make connections to how virtual reality can truly impact how things happen in their real world.

Author
Maggie Gaines-Hackney

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